Sakura! my the second half of my 4th character release. Exclusive to Warmachine Madness and Mugen History.
She is meant for tag team play as with all of my characters.  except she has an extra double super that only
works with Karin.  Can you guess the Inspiration for Sakura's Pallettes?

To control both your characters yourself in simultaneous mode.  hold ctrl and press 3 for
player 1.  For player 2 hold ctrl and press 4.  If you're doing to do it for both players
you press ctrl+3 for player one let go of both and then ctrl+4 for player 2
(mugen is picky like that)

Move List:

since we cant make arrows and i dont like writing out DF and UF and stuff
heres the good old numerical reference

         789   LP,MP,HP
         4 6   LK,MK,HK
         123
2 punches = PP
2 kicks   = KK

Seijou(normal) mode:
Naname Hadouken: 2,1,4 P , ground or air
Shunpu Kyaku: 2,1,4 K       ground or air
Shououken: 2,3,6 P               ground or air
Sakura Otoshi: 6,2,3 K then P    ground or air

Supers
Naname Shinkuu Hadouken:    2,1,4, PP
Midare Zakura:      2,3,6, KK
Haru Ichiban:  2,1,4, KK
Shun Haru Batsu: LP,LP,6,LK,HP

Ankoku(darkness) mode:
Hadouken: 2,3,6 P , ground or air
Shunpu Kyaku: 2,1,4 K       ground or air
Shououken: 6,2,3 P               ground or air
Tenma Kujinkyaku: 2,3,6 K  air only

Supers
Shinkuu Hadouken:    2,3,6, PP
zankoku Zakura:      2,3,6, KK
Saigo no Arashi:  2,1,4, KK
Shun Goku Satsu: LP,LP,6,LK,HP

Transformation: 2,2, KK (requires 1 level of supermeter)

;Tag Mode-----------------------------
Tag:          HP+HK
Assist:       MP+MK
Double Super: 2,3,6, HP+HK (Final Symphony "Gioioso")



If you have questions or comments reach me at Bexboy_sxp@yahoo.com

Special thanks go to:
Ruben: for hosting my creations.  and being patient with the insane amount of bug fixes

Stever76: for giving me that much needed reassurance

Orochi Herman: for letting me use his rolling and Counterattack code (some good stuff right there)

Jin Kazama: for letting me use his P2stateno codes and also for making the best Arial Rave code ive ever seen.

AeroGP and R.o.q.u.e.: for making an open source tag team code!  I wouldnt have gotten started on one if it werent
for these guys.

CornTOrtillas: for helping me spot all the bugs i keep overlooking

Tomoe: for listening to my endless mugen babble and helping me with many resources.

Joe: stick around yeah?

Special Credit:
Ryokucha: for making excellent custom hitstates that bring me closer to acheiving a mugen vs engine.
Luvly Angel: where ever Luvly Angel is now, Thank you, you made the easiest super jumping code that 
works with a characters own vertical acceleration,
(If someone can get a hold of them please let me know)

Elecbyte: we wouldnt even be making this stuff if it werent for them
Capcom: For making the vs series and thanking me to play it, heh